Resurgence
Resurgence - S10 | |||
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Region : | PCS | ||
Season : | S10 | ||
Win Rate : | 3W - 15L | ||
17% |
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Average game duration : | 31:00 |
Economy | |||
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Gold Per Minute: | 1597 | ||
Gold Differential per Minute: | -270 | ||
Gold Differential at 15 min: | -2247 | ||
Win Rate when ahead at 15 min: | 33.3% | ||
CS Per Minute: | 30.4 | ||
CS Differential at 15 min: | -34.6 | ||
Tower Differential at 15 min: | -1.11 | ||
Avg. Tower Difference: | -4.8 | ||
First Tower : | 33.3% |
Aggression | |||
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Damage Per Minute: | 1345 | ||
First Blood: | 33.3% | ||
Kills Per Game: | 6.9 | ||
Deaths Per Game: | 16 | ||
Average Kill / Death Ratio: | 0.5 | ||
Average Assists / Kill: | 2.4 | ||
Objectives | |
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Plates / game (TOP|MID|BOT): | - |
Dragons / game: | 1.1 (21.4%) |
Dragons at 15 min: | 0.39 |
Herald / game: | 0.78 (38.9%) |
Nashors / game: | 0.44 (32.4%) |
Vision | |||
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Vision Score Per Minute: | 6.1 | ||
Wards Per Minute: | 3 | ||
Vision Wards Per Minute: | 1.3 | ||
Wards Cleared Per Minute: | 1.2 | ||
% Wards Cleared: | 37.3% |
Wins/Losses by side |
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Dragon priority |
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