Conviction
| Conviction - S16 | |||
|---|---|---|---|
| Region : | NA | ||
| Season : | S16 | ||
| Win Rate : | 7W - 2L | ||
78% |
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| Average game duration : | 33:31 | ||
| Economy | |||
|---|---|---|---|
| Gold Per Minute: | 2000 | ||
| Gold Differential per Minute: | +193 | ||
| Gold Differential at 15 min: | +268 | ||
| Win Rate when ahead at 15 min: | 100% | ||
| CS Per Minute: | 34.1 | ||
| CS Differential at 15 min: | -13.6 | ||
| Tower Differential at 15 min: | -0.22 | ||
| Avg. Tower Difference: | +2.4 | ||
| First Tower : | 33.3% | ||
| Aggression | |||
|---|---|---|---|
| Damage Per Minute: | 3122 | ||
| First Blood: | 77.8% | ||
| Kills Per Game: | 17.4 | ||
| Deaths Per Game: | 10.2 | ||
| Average Kill / Death Ratio: | 1.9 | ||
| Average Assists / Kill: | 2.3 | ||
| Objectives | |
|---|---|
| Plates / game (TOP|MID|BOT): | 31.89 (7.9|12.7|11.3) |
| Dragons / game: | 2.6 (53.1%) |
| Dragons at 15 min: | 0.67 |
| Voidgrubs / game: | 1.22 |
| Herald / game: | 0.56 (55.6%) |
| Nashors / game: | 1 (66.7%) |
| Vision | |||
|---|---|---|---|
| Vision Score Per Minute: | 8.4 | ||
| Wards Per Minute: | 3 | ||
| Vision Wards Per Minute: | 0.7 | ||
| Wards Cleared Per Minute: | 1.3 | ||
| % Wards Cleared: | 42% | ||
| Wins/Losses by side |
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| Dragon priority |
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TOP
JUNGLE
MID
BOT
SUPPORT