LOUD
| LOUD - S16 | |||
|---|---|---|---|
| Region : | BR | ||
| Season : | S16 | ||
| Win Rate : | 0W - 1L | ||
0% |
|||
| Average game duration : | 29:39 | ||
| Economy | |
|---|---|
| Gold Per Minute: | 1710 |
| Gold Differential per Minute: | -645 |
| Gold Differential at 15 min: | -4708 |
| Win Rate when ahead at 15 min: | - |
| CS Per Minute: | 33.7 |
| CS Differential at 15 min: | -74 |
| Tower Differential at 15 min: | 0 |
| Avg. Tower Difference: | -11 |
| First Tower : | - |
| Aggression | |
|---|---|
| Damage Per Minute: | 2008 |
| First Blood: | - |
| Kills Per Game: | 6 |
| Deaths Per Game: | 28 |
| Average Kill / Death Ratio: | 0.2 |
| Average Assists / Kill: | 1.8 |
| Objectives | |
|---|---|
| Plates / game (TOP|MID|BOT): | 7 (3|1|3) |
| Dragons / game: | 0 (0%) |
| Dragons at 15 min: | 0 |
| Voidgrubs / game: | 3 |
| Herald / game: | 0 (0%) |
| Nashors / game: | 0 (0%) |
| Vision | |||
|---|---|---|---|
| Vision Score Per Minute: | 7.4 | ||
| Wards Per Minute: | 3.8 | ||
| Vision Wards Per Minute: | 1 | ||
| Wards Cleared Per Minute: | 0.7 | ||
| % Wards Cleared: | 24.4% | ||
| Wins/Losses by side |
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| Dragon priority |
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TOP
JUNGLE
MID
BOT
SUPPORT