Deep Cross Gaming
| Deep Cross Gaming - S16 | |||
|---|---|---|---|
| Region : | TW | ||
| Season : | S16 | ||
| Win Rate : | 13W - 6L | ||
68% |
|||
| Average game duration : | 33:05 | ||
| Economy | |||
|---|---|---|---|
| Gold Per Minute: | 2062 | ||
| Gold Differential per Minute: | +147 | ||
| Gold Differential at 15 min: | +710 | ||
| Win Rate when ahead at 15 min: | 90% | ||
| CS Per Minute: | 36.4 | ||
| CS Differential at 15 min: | -11.6 | ||
| Tower Differential at 15 min: | +0.16 | ||
| Avg. Tower Difference: | +2.5 | ||
| First Tower : | 57.9% | ||
| Aggression | |||
|---|---|---|---|
| Damage Per Minute: | 3136 | ||
| First Blood: | 52.6% | ||
| Kills Per Game: | 18.9 | ||
| Deaths Per Game: | 14.2 | ||
| Average Kill / Death Ratio: | 1.9 | ||
| Average Assists / Kill: | 2.3 | ||
| Objectives | |
|---|---|
| Plates / game (TOP|MID|BOT): | 31.47 (9.1|11|11.4) |
| Dragons / game: | 2.8 (62.4%) |
| Dragons at 15 min: | 1.11 |
| Voidgrubs / game: | 1.47 |
| Herald / game: | 0.32 (33.3%) |
| Nashors / game: | 0.68 (55.3%) |
| Vision | |||
|---|---|---|---|
| Vision Score Per Minute: | 11.4 | ||
| Wards Per Minute: | 4.1 | ||
| Vision Wards Per Minute: | 1.6 | ||
| Wards Cleared Per Minute: | 1.9 | ||
| % Wards Cleared: | 49.7% | ||
| Wins/Losses by side |
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| Dragon priority |
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TOP
JUNGLE
MID
BOT
SUPPORT