ZennIT
| ZennIT - S16 | |||
|---|---|---|---|
| Region : | NL | ||
| Season : | S16 | ||
| Win Rate : | 1W - 3L | ||
25% |
|||
| Average game duration : | 35:48 | ||
| Economy | |||
|---|---|---|---|
| Gold Per Minute: | 1784 | ||
| Gold Differential per Minute: | -234 | ||
| Gold Differential at 15 min: | +4 | ||
| Win Rate when ahead at 15 min: | 50% | ||
| CS Per Minute: | 34.2 | ||
| CS Differential at 15 min: | +10.3 | ||
| Tower Differential at 15 min: | 0 | ||
| Avg. Tower Difference: | -3.3 | ||
| First Tower : | 50% | ||
| Aggression | |||
|---|---|---|---|
| Damage Per Minute: | 2363 | ||
| First Blood: | 50% | ||
| Kills Per Game: | 11.5 | ||
| Deaths Per Game: | 16.3 | ||
| Average Kill / Death Ratio: | 0.9 | ||
| Average Assists / Kill: | 1.9 | ||
| Objectives | |
|---|---|
| Plates / game (TOP|MID|BOT): | 26.75 (8.3|7.8|10.8) |
| Dragons / game: | 2.5 (45%) |
| Dragons at 15 min: | 1.25 |
| Voidgrubs / game: | 2.25 |
| Herald / game: | 1 (100%) |
| Nashors / game: | 0 (0%) |
| Vision | |||
|---|---|---|---|
| Vision Score Per Minute: | 8.8 | ||
| Wards Per Minute: | 3 | ||
| Vision Wards Per Minute: | 0.8 | ||
| Wards Cleared Per Minute: | 1.2 | ||
| % Wards Cleared: | 40.8% | ||
| Wins/Losses by side |
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| Dragon priority |
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TOP
JUNGLE
MID
BOT
SUPPORT