RNL ROAR
| RNL ROAR - S13 | |||
|---|---|---|---|
| Region : | DE | ||
| Season : | S13 | ||
| Win Rate : | 9W - 9L | ||
50% |
|||
| Average game duration : | 32:58 | ||
| Economy | |||
|---|---|---|---|
| Gold Per Minute: | 1864 | ||
| Gold Differential per Minute: | +108 | ||
| Gold Differential at 15 min: | +711 | ||
| Win Rate when ahead at 15 min: | 70% | ||
| CS Per Minute: | 31.3 | ||
| CS Differential at 15 min: | -3.7 | ||
| Tower Differential at 15 min: | +0.17 | ||
| Avg. Tower Difference: | +0.3 | ||
| First Tower : | 55.6% | ||
| Aggression | |||
|---|---|---|---|
| Damage Per Minute: | 2717 | ||
| First Blood: | 50% | ||
| Kills Per Game: | 17.6 | ||
| Deaths Per Game: | 13.7 | ||
| Average Kill / Death Ratio: | 2.3 | ||
| Average Assists / Kill: | 2.3 | ||
| Objectives | |
|---|---|
| Plates / game (TOP|MID|BOT): | 5.06 (1.3|2.2|1.5) |
| Dragons / game: | 2.1 (45.5%) |
| Dragons at 15 min: | 0.56 |
| Voidgrubs / game: | - |
| Atakhan / game: | - |
| Herald / game: | 1.28 (63.9%) |
| Nashors / game: | 0.89 (54.6%) |
| Feats of Strength: | - |
| Vision | |||
|---|---|---|---|
| Vision Score Per Minute: | 7.7 | ||
| Wards Per Minute: | 2.5 | ||
| Vision Wards Per Minute: | 0.9 | ||
| Wards Cleared Per Minute: | 1.4 | ||
| % Wards Cleared: | 53.8% | ||
| Wins/Losses by side |
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| Dragon priority |
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TOP
JUNGLE
MID
BOT
SUPPORT