EQX
| EQX - S12 | |||
|---|---|---|---|
| Region : | CN | ||
| Season : | S12 | ||
| Win Rate : | 1W - 3L | ||
25% |
|||
| Average game duration : | 39:20 | ||
| Economy | |||
|---|---|---|---|
| Gold Per Minute: | 1507 | ||
| Gold Differential per Minute: | -182 | ||
| Gold Differential at 15 min: | - | ||
| Win Rate when ahead at 15 min: | - | ||
| CS Per Minute: | 27.9 | ||
| CS Differential at 15 min: | - | ||
| Tower Differential at 15 min: | - | ||
| Avg. Tower Difference: | -3 | ||
| First Tower : | 50% | ||
| Aggression | |
|---|---|
| Damage Per Minute: | 1428 |
| First Blood: | - |
| Kills Per Game: | 10.3 |
| Deaths Per Game: | 16 |
| Average Kill / Death Ratio: | 0.7 |
| Average Assists / Kill: | 2.1 |
| Objectives | |
|---|---|
| Plates / game (TOP|MID|BOT): | - |
| Dragons / game: | 2 (38.3%) |
| Dragons at 15 min: | - |
| Voidgrubs / game: | - |
| Atakhan / game: | - |
| Herald / game: | - |
| Nashors / game: | 0.5 (22.2%) |
| Feats of Strength: | - |
| Vision | |
|---|---|
| Vision Score Per Minute: | - |
| Wards Per Minute: | - |
| Vision Wards Per Minute: | - |
| Wards Cleared Per Minute: | - |
| % Wards Cleared: | - |
| Wins/Losses by side |
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| Dragon priority |
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TOP
JUNGLE
MID
BOT
SUPPORT