GameWard
GameWard - S12 | |||
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Region : | FR | ||
Season : | S12 | ||
Win Rate : | 9W - 3L | ||
75% |
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Average game duration : | 32:16 |
Economy | |||
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Gold Per Minute: | 1884 | ||
Gold Differential per Minute: | +166 | ||
Gold Differential at 15 min: | +2716 | ||
Win Rate when ahead at 15 min: | 90% | ||
CS Per Minute: | 31.7 | ||
CS Differential at 15 min: | +27 | ||
Tower Differential at 15 min: | +0.42 | ||
Avg. Tower Difference: | +2.7 | ||
First Tower : | 83.3% |
Aggression | |||
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Damage Per Minute: | 2581 | ||
First Blood: | 83.3% | ||
Kills Per Game: | 19.8 | ||
Deaths Per Game: | 11.6 | ||
Average Kill / Death Ratio: | 2.4 | ||
Average Assists / Kill: | 2.5 | ||
Objectives | |
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Plates / game (TOP|MID|BOT): | 3.58 (0.4|0.4|2.8) |
Dragons / game: | 2.5 (61.1%) |
Dragons at 15 min: | 0.83 |
Herald / game: | 1.17 (58.3%) |
Nashors / game: | 0.5 (43.9%) |
Vision | |||
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Vision Score Per Minute: | 7 | ||
Wards Per Minute: | 3 | ||
Vision Wards Per Minute: | 1.1 | ||
Wards Cleared Per Minute: | 1.4 | ||
% Wards Cleared: | 44.9% |
Wins/Losses by side |
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Dragon priority |
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