CrowCrowd
CrowCrowd - S12 | |||
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Region : | CIS | ||
Season : | S12 | ||
Win Rate : | 1W - 3L | ||
25% |
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Average game duration : | 30:44 |
Economy | |||
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Gold Per Minute: | 1598 | ||
Gold Differential per Minute: | -274 | ||
Gold Differential at 15 min: | -2978 | ||
Win Rate when ahead at 15 min: | - | ||
CS Per Minute: | 30.8 | ||
CS Differential at 15 min: | -33.8 | ||
Tower Differential at 15 min: | -0.75 | ||
Avg. Tower Difference: | -5.3 | ||
First Tower : | 25% |
Aggression | |
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Damage Per Minute: | 1428 |
First Blood: | - |
Kills Per Game: | 9.8 |
Deaths Per Game: | 13 |
Average Kill / Death Ratio: | 0.8 |
Average Assists / Kill: | 2.5 |
Objectives | |
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Plates / game (TOP|MID|BOT): | 2.5 (0.8|1.3|0.5) |
Dragons / game: | 1.5 (27.9%) |
Dragons at 15 min: | 0.25 |
Herald / game: | 0.5 (25%) |
Nashors / game: | 0 (0%) |
Vision | |||
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Vision Score Per Minute: | 6 | ||
Wards Per Minute: | 2.8 | ||
Vision Wards Per Minute: | 1.2 | ||
Wards Cleared Per Minute: | 1 | ||
% Wards Cleared: | 34.6% |
Wins/Losses by side |
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Dragon priority |
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