RunAway
RunAway - S10 | |||
---|---|---|---|
Region : | KR | ||
Season : | S10 | ||
Win Rate : | 16W - 20L | ||
44% |
|||
Average game duration : | 32:57 |
Economy | |||
---|---|---|---|
Gold Per Minute: | 1738 | ||
Gold Differential per Minute: | -12 | ||
Gold Differential at 15 min: | +286 | ||
Win Rate when ahead at 15 min: | 55.6% | ||
CS Per Minute: | 33 | ||
CS Differential at 15 min: | +5.1 | ||
Tower Differential at 15 min: | -0.06 | ||
Avg. Tower Difference: | -0.8 | ||
First Tower : | 50% |
Aggression | |||
---|---|---|---|
Damage Per Minute: | 1736 | ||
First Blood: | 41.7% | ||
Kills Per Game: | 10.6 | ||
Deaths Per Game: | 10.8 | ||
Average Kill / Death Ratio: | 2 | ||
Average Assists / Kill: | 2.2 | ||
Objectives | |
---|---|
Plates / game (TOP|MID|BOT): | - |
Dragons / game: | 2.1 (44.7%) |
Dragons at 15 min: | 0.69 |
Herald / game: | 0.89 (45.8%) |
Nashors / game: | 0.67 (50%) |
Vision | |||
---|---|---|---|
Vision Score Per Minute: | 7.5 | ||
Wards Per Minute: | 3.3 | ||
Vision Wards Per Minute: | 1.3 | ||
Wards Cleared Per Minute: | 1.6 | ||
% Wards Cleared: | 45.7% |
Wins/Losses by side |
---|
|
Dragon priority |
---|
|