Schalke Evolution
| Schalke Evolution - S10 | |||
|---|---|---|---|
| Region : | DE | ||
| Season : | S10 | ||
| Win Rate : | 4W - 3L | ||
57% |
|||
| Average game duration : | 35:48 | ||
| Economy | |||
|---|---|---|---|
| Gold Per Minute: | 1795 | ||
| Gold Differential per Minute: | +137 | ||
| Gold Differential at 15 min: | +1392 | ||
| Win Rate when ahead at 15 min: | 75% | ||
| CS Per Minute: | 32.1 | ||
| CS Differential at 15 min: | +31 | ||
| Tower Differential at 15 min: | +0.43 | ||
| Avg. Tower Difference: | +3.3 | ||
| First Tower : | 57.1% | ||
| Aggression | |||
|---|---|---|---|
| Damage Per Minute: | 2384 | ||
| First Blood: | 42.9% | ||
| Kills Per Game: | 15 | ||
| Deaths Per Game: | 11.3 | ||
| Average Kill / Death Ratio: | 2.3 | ||
| Average Assists / Kill: | 2 | ||
| Objectives | |
|---|---|
| Plates / game (TOP|MID|BOT): | - |
| Dragons / game: | 2.6 (49.5%) |
| Dragons at 15 min: | 1.14 |
| Voidgrubs / game: | - |
| Atakhan / game: | - |
| Herald / game: | 1 (57.1%) |
| Nashors / game: | 0.71 (50%) |
| Feats of Strength: | - |
| Vision | |||
|---|---|---|---|
| Vision Score Per Minute: | 7.9 | ||
| Wards Per Minute: | 3.3 | ||
| Vision Wards Per Minute: | 1.3 | ||
| Wards Cleared Per Minute: | 1.6 | ||
| % Wards Cleared: | 45.8% | ||
| Wins/Losses by side |
|---|
|
|
| Dragon priority |
|---|
|
|
| Role | Player | KDA | KP % | VSPM | Dmg % | Gold % | Champions played |
|---|---|---|---|---|---|---|---|
| Last line-up | |||||||
TOP | Sleeping | 3.6 | 52.6% | 1.14 |
17.1%
|
22.2%
| |
JUNGLE | Lurox | 3 | 52.9% | 1.64 |
11.2%
|
17.8%
| |
MID | Sertuss | 4.7 | 61.4% | 1.13 |
27.4%
|
22.1%
| |
BOT | Neon | 5.5 | 72.2% | 1.44 |
36.4%
|
24.9%
| |
SUPPORT | Nukes | 2.9 | 57% | 2.74 |
7.1%
|
12.5%
| |
| Subs | |||||||
JUNGLE | Gilius | 3.6 | 63.7% | 1.44 |
15.3%
|
19%
| |
BOT | Nukes | - | 60% | 1.27 |
7.9%
|
17.9%
| |
SUPPORT | Neon | 10 | 66.7% | 2.08 |
28.8%
|
19.4%
| |

TOP
JUNGLE
MID
BOT
SUPPORT