TH vs KC
LEC 2026 Spring Season (EUW) - Fearless Draft
2026-04-12 (WEEK3)
Game Time
23:49
v16.7
| Player | KDA | CS | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 1/3/1 | 232 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 0/7/1 | 147 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() | 0/5/0 | 203 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() | 2/4/0 | 223 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() | 0/4/3 | 18 | |||||||||||
| Player | KDA | CS | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 2/0/5 | 247 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() | 5/0/9 | 208 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() | 7/2/6 | 213 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() | 7/1/6 | 268 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 2/0/16 | 24 | |||||||||||
| Gold graph & Timeline |
|---|
|
TH
KC 3:49 9:30 12:58 14:51 16:21 20:10 22:36 |
| Plates |
|---|
|
TH
KC
3
0
16
37
Plates TOP
7
12
Plates MID
2
15
Plates BOT
7
10
|
| Gold distribution | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| Damage distribution | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| Vision |
|---|
|
|
| Jungle share |
|---|
|
CS killed in team jungle + CS killed in enemy jungle |

3
2
0
0
40.8k





Resolve
Biscuit Delivery
Shield Bash
Cosmic Insight
Second Wind
+10% Attack Speed
+9 Adaptive Force
Health
Unflinching








Precision
Triumph
Magical Footwear
Legend: Alacrity
Cut Down






Sorcery
Manaflow Band
Transcendence
Scorch





Triple Tonic
Absorb Life
Legend: Bloodline



Nimbus Cloak





Demolish
Legend: Haste




Bone Plating
Absolute Focus



Presence of Mind
Jack Of All Trades
+15-140 Health (based on level)






