SHG vs DFM
LJL Summer 2024 (JP)
2024-06-29 (WEEK4)
Game Time
28:02
v14.12
| Player | KDA | CS | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() | 3/1/13 | 191 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 3/4/15 | 163 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 6/2/11 | 296 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 14/0/7 | 259 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() | 1/2/23 | 22 | |||||||||||
| Player | KDA | CS | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() | 2/6/4 | 189 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() | 0/8/7 | 131 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 3/3/4 | 272 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 3/6/5 | 258 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 1/4/6 | 26 | |||||||||||
| Gold graph & Timeline |
|---|
|
SHG
DFM ![]() 1:27 10:55 ![]() ![]() 12:33 15:58 ![]() 17:01 22:59 25:36
|
| Plates |
|---|
|
SHG
DFM
6
0
7
4
Plates TOP
2
0
Plates MID
0
2
Plates BOT
5
2
|
| Gold distribution | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| Damage distribution | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| Vision |
|---|
|
|
| Jungle share |
|---|
|
CS killed in team jungle + CS killed in enemy jungle |

27
10
1
1
61k

Sorcery
Second Wind
Manaflow Band
Overgrowth
Transcendence
+10% Attack Speed
+15-140 Health (based on level)
Health
Scorch






Legend: Haste
Nimbus Cloak
Cut Down
+8 Ability Haste
Waterwalking





Biscuit Delivery
Absorb Life
Jack Of All Trades
Legend: Alacrity
+9 Adaptive Force







Treasure Hunter
Taste of Blood






Hextech Flashtraption
Font of Life
Cosmic Insight
Conditioning
Move Speed




Last Stand


Magical Footwear
Bone Plating


Approach Velocity




