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GSMC vs GOAL

2021-11-16 (WEEK6)

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RenektonJarvan IVSylasVayneRakanMordekaiserHecarimLeBlancJhinZilean
PlayerNazgulFallenMikkelKabaZaFiRIvokHatredTsiperakosDruxyDekap
RoleTOPJUNGLEMIDADCSUPPORTTOPJUNGLEMIDADCSUPPORT
Level
Kills4129027340
Deaths4123662134
Assists211529544410
KDA1.5123.53.71.51.25.572.72.5
CS3232293513892031124326033646
CS in Team's Jungle161082433061548130
CS in Enemy Jungle42540000000
CSM7.85.68.59.40.57.55.96.38.21.1
Golds169011343415548198909490143241440813784154758824
GPM410326377483230348350335376214
GOLD%22.5%17.8%20.7%26.4%12.6%21.4%21.6%20.6%23.2%13.2%
Vision Score377033471373850413593
Wards placed1711914811816101459
Wards destroyed71971518313161412
Control Wards Purchased61241148154320
Detector Wards Placed
VSPM0.91.70.81.143.330.921.2110.852.26
WPM0.410.270.220.341.970.440.390.240.341.43
VWPM0.150.290.10.020.340.190.360.10.070.49
WCPM0.170.460.170.360.440.070.320.390.340.29
VS%11.4%21.6%10.2%14.5%42.3%14.8%19.5%16%13.6%36.2%
Total damage to Champion1422612732205513431747582314416266343562505511815
Physical Damage121351084124121149546326213084272323483719
Magic Damage16991198202354194371218098255031633127011096
True Damage392693758974500178463203020
DPM345309499833115562395834608287
DMG%16.4%14.7%23.7%39.6%5.5%20.9%14.7%31.1%22.6%10.7%
K+A Per Minute0.150.290.170.270.220.170.270.170.190.24
KP%37.5%75%43.8%68.8%56.3%43.8%68.8%43.8%50%62.5%
Solo kills211111
Double kills0001010000
Triple kills0001000000
Quadra kills0000000000
Penta kills0000000000
GD@15160-708-82622-578-16070882-622578
CSD@155-31820-8-53-18-208
XPD@15-49859370660-1105498-59-370-6601105
LVLD@15-1010-110-101
Objectives Stolen
Damage dealt to turrets4149355720245841112827557953111069437
Damage dealt to buildings
Total heal14552225121692640466689888525882376440005415
Total Heals On Teammates
Damage self mitigated334323596927436205811741044823422121071593257465
Total Damage Shielded On Teammates
Time ccing others1916211320416102117
Total Time CC Dealt
Total damage taken43155398263505119369192293505444649196361427310457
Total Time Spent Dead
Consumables purchased
Items Purchased
Shutdown bounty collected
Shutdown bounty lost