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MnM Gaming vs RDL

2021-02-09 (WEEK4)

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SylasJarvan IVAzirMiss FortuneRakanMalphiteLilliaVarusApheliosThresh
PlayerBobiistaaRaxhyAirmihaiZarembaKektzSajuApplesOrreBravado
RoleTOPJUNGLEMIDADCSUPPORTTOPJUNGLEMIDADCSUPPORT
Level
Kills1215057844
Deaths8454703330
Assists274161912111420
KDA0.42.311.50.9Perfect KDA6.36.36Perfect KDA
CS2561763043572923933721927551
CS in Team's Jungle111524180414818140
CS in Enemy Jungle00000033000
CSM74.88.39.80.86.69.267.51.4
Golds1136410972126731626668481536016890137291448010485
GPM312301348446188421463377397288
GOLD%19.6%18.9%21.8%28%11.8%21.7%23.8%19.4%20.4%14.8%
Vision Score3244474610449624224109
Wards placed141016167522620954
Wards destroyed481213710229424
Control Wards Purchased48106161047316
Detector Wards Placed
VSPM0.881.211.291.262.851.341.71.150.662.99
WPM0.380.270.440.442.060.60.160.550.251.48
VWPM0.110.220.270.160.440.270.110.190.080.44
WCPM0.110.220.330.360.190.270.60.250.110.66
VS%11.7%16.1%17.2%16.8%38.1%17.1%21.7%14.7%8.4%38.1%
Total damage to Champion13052883614667162161662211201455623805143846289
Physical Damage12579281442149599745615872134313813536
Magic Damage129274021322512141263165591064724625074667
True Damage0506043302033220641086
DPM35824240244546579399653395173
DMG%24%16.2%26.9%29.8%3.1%26.3%18.2%29.7%17.9%7.8%
K+A Per Minute0.080.250.140.160.160.660.520.520.490.66
KP%33.3%100%55.6%66.7%66.7%85.7%67.9%67.9%64.3%85.7%
Solo kills1
Double kills0000011111
Triple kills0000000100
Quadra kills0000000000
Penta kills0000000000
GD@15-1382-1255771055-82613821255-77-1055826
CSD@153-34627-9-334-6-279
XPD@15-682-1527545631-3876821527-545-631387
LVLD@15-1-111011-1-10
Objectives Stolen
Damage dealt to turrets310250680526140698320193193104981005
Damage dealt to buildings
Total heal777717657278138711305506018032123546064211
Total Heals On Teammates
Damage self mitigated164583806010582741811751649442467471921249814648
Total Damage Shielded On Teammates
Time ccing others241213317371924320
Total Time CC Dealt
Total damage taken2623635430192281646814020186423397413654113029283
Total Time Spent Dead
Consumables purchased
Items Purchased
Shutdown bounty collected
Shutdown bounty lost