KBM vs FLA
2020-05-09 (FINALS)
Game Time
31:57
v10.8
| Player | KDA | CS | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 1/3/8 | 216 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 2/6/5 | 196 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 5/5/3 | 243 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 3/2/8 | 281 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 0/3/9 | 30 | |||||||||||
| Player | KDA | CS | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 6/3/9 | 275 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() | 5/2/7 | 137 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() | 0/3/14 | 212 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 8/2/5 | 293 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() | 0/1/14 | 23 | |||||||||||
| Gold graph & Timeline |
|---|
|
FLA
KBM ![]() 6:00 6:43 ![]() 8:44 11:34 15:45 ![]() 18:19 19:16 23:47 26:07 29:09
|
| Gold distribution | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| Damage distribution | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| Vision |
|---|
|
|
| Jungle share |
|---|
|
CS killed in team jungle + CS killed in enemy jungle |

11
4
2 
0
52.3k

Inspiration
Second Wind
Magical Footwear
Overgrowth
Biscuit Delivery
+10% Attack Speed
+6 Armor
Approach Velocity








Sorcery
Triumph
Nimbus Cloak
Legend: Alacrity
Absolute Focus
+9 Adaptive Force
Waterwalking





Time Warp Tonic
Manaflow Band
Transcendence
+8 Magic Resist
Gathering Storm





Absorb Life
Legend: Bloodline
Cut Down






Cosmic Insight
Scorch










Zombie Ward
Relentless Hunter
Celerity








Presence of Mind
+15-140 Health (based on level)

