Rogue vs XL
LEC Summer 2019 (EUW)
2019-07-26 (WEEK6)
Game Time
30:33
v9.14
| Player | KDA | CS | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 0/2/4 | 219 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 0/4/6 | 145 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() | 6/2/0 | 270 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 0/5/5 | 131 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 1/3/5 | 139 | |||||||||||
| Player | KDA | CS | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 3/1/9 | 297 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 3/1/10 | 162 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 4/0/6 | 260 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 5/2/7 | 279 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() | 1/3/8 | 68 | |||||||||||
| Gold graph & Timeline |
|---|
|
RGE
XL 6:55 8:22 10:44 11:43 ![]() ![]() 13:59 19:10 24:58 27:24 |
| Gold distribution | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| Damage distribution | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| Vision |
|---|
|
|
| Jungle share |
|---|
|
CS killed in team jungle + CS killed in enemy jungle |

7
1
1
0
47.6k


Resolve
Taste of Blood
Demolish
Treasure Hunter
Bone Plating
+10% Attack Speed
+9 Adaptive Force
+6 Armor
Revitalize








Precision
Triple Tonic
Triumph
Cosmic Insight
Legend: Haste
Coup de Grace






Second Wind
Overgrowth
Ghost Poro
+8 Magic Resist





Sorcery
Cut Down
Manaflow Band
Presence of Mind
Transcendence
Gathering Storm



Shield Bash
Biscuit Delivery




Time Warp Tonic
Legend: Bloodline
Last Stand



Magical Footwear



+15-140 Health (based on level)




Scorch


Approach Velocity

