Order vs LGC
2018-08-25 (ROUND2)
Game Time
38:11
v8.16
| Player | KDA | CS | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 4/1/10 | 273 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 5/1/15 | 159 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 5/2/11 | 368 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 7/2/12 | 371 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() | 3/4/18 | 27 | |||||||||||
| Player | KDA | CS | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 3/5/2 | 401 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 0/7/3 | 158 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 3/3/2 | 406 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 4/6/4 | 353 | |||||||||||
|
| ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 0/3/4 | 74 | |||||||||||
| Gold graph & Timeline |
|---|
|
LGC
ORD ![]() 6:27 ![]() 13:01 ![]() 15:43 16:08 22:14 24:28 ![]() 33:46 ![]() 34:53 |
| Gold distribution | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| Damage distribution | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| Vision |
|---|
|
|
| Jungle share |
|---|
|
CS killed in team jungle + CS killed in enemy jungle |

24
11
2 
2
74.9k
Resolve
Celerity
Bone Plating
Gathering Storm
Second Wind
Overgrowth








Domination
Cheap Shot
Waterwalking
Ghost Poro
Relentless Hunter






Biscuit Delivery
Manaflow Band
Time Warp Tonic







Precision
Absorb Life
Legend: Alacrity
Coup de Grace






Nimbus Cloak
Chrysalis
Absolute Focus
Scorch





Sudden Impact
Treasure Hunter
Transcendence


Cosmic Insight
Triple Tonic
Zombie Ward
Ingenious Hunter


Jack Of All Trades




Magical Footwear




Conditioning
Unflinching



